CVE-2026-18629
Research and translation in progress – available shortly.
Public exploits
PoC-in-GitHub, Metasploit and Exploit-DB list nothing for this CVE.
Original description (NVD)
A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can lead memory allocation failure. If the allocation failure is not properly handled, the compiler may dereference a NULL pointer at a controlled offset, resulting in a crash of the compiler process. On certain platforms, when the compiler process has system privileges this could lead to crashes or enable further exploits on the device. The weakness results from performing arithmetic operations on values derived from the shader program without properly preventing integer overflow. The overflow can cause incorrect memory size calculations, leading to memory allocation failures and subsequent invalid program behaviour. Integer overflow can produce unexpected values that affect memory allocation and other security-relevant operations.
NVD references (1)
Sources
The tracker combines official, freely usable data sources – updated continuously:
- NVD (NIST) – CVEs, rating (CVSS), affected products
- CISA KEV – vulnerabilities confirmed by CISA as actively exploited
- CISA Vulnrichment – CISA assessment (SSVC) in the official CVE record
- FIRST EPSS – probability of exploitation
- Microsoft MSRC – Patch Tuesday: vulnerabilities, severity, updates
- PoC-in-GitHub – public proof-of-concept repositories
- Metasploit (Rapid7) – modules of the Metasploit Framework
- Exploit-DB (OffSec) – archive of public exploits (links only)
- Patch days: official vendor pages (linked per vendor) (Vendor patch days)
This product uses data from the NVD API but is not endorsed or certified by the NVD. EPSS data © FIRST.org.
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